Quote:
Originally Posted by unipus
My question remains in this Press/Hold system (I'll buy a new copy of 2013! I cannot find it anywhere and I'd like to support the lads!) though...
What advantage is there ever to Holding? Essentially you've got a prisoner's dilemma except why would I ever not choose Push?
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In TW2K13's system, HOLD is often a forced option. A Suppression Attack is when the enemy shoots at you in TW2K13 with the full intention of suppressing you. They do a skill check and success will result in suppression. This will FORCE you to HOLD on the next round. Certain wounds or psychological injuries or Disadvantages will also force a HOLD under certain conditions (ie an animal that's afraid of fire encountering it). I also allowed INTIMIDATION ATTACKS to force a HOLD (psychological Warfare).
Sometimes it's a tactical choice. For instance, you are hiding from a group of attackers and you knife the only guy who detected you. The HOLD option might be a good choice to avoid detection by additional attackers.