Another update to the
expanded encounter generator is up. This one is an assortment of shower ideas accumulated over the last few months:
- Added new terrain type, coastal.
- Coastal terrain has unique animal encounter tables in all regions.
- The following group encounter types have coastal variants: hunters, marauders (pirates!), merchants.
- The following item encounter types have coastal variants: derelict vehicles, derelict convoys (shipwrecks!), villages, points of interest.
- Added new route type, rail line.
- Chance of finding a derelict train is increased on rail lines.
- Other encounters on rail lines may feature specialty rail vehicles.
- A few field hospitals will be veterinary clinics.
- Cavalry units may be accompanied by their own blacksmiths.
- Event encounters may include armed standoffs between two groups.
- Expanded the list of low-probability rare sightings for event encounters.
- Expanded the options for derelict trains.
- In clear terrain, some merchant encounters may be cattle (or other livestock) drives.
- Fixed a bug where smugglers could not be found in a village located on a river.
- C.