Statting 4e Weapons & Vehicles
I know that there are fan-created supplements for sale on DriveThruRPG, but I thought I'd try my hand at statting "missing"* weapons that I'm likely to include in a 4e [rules] campaign.
How do these look?
M231 Firing Port Weapon
Type: SMG Ammo: 5.56x45 Reliability: 3 ROF: 6 Damage: 2 Crit: 3 Blast: – Range: 4 Mag: 30 Armor: 0 Weight: 1 Price: 250
M3A1 "Grease Gun"
Type: SMG Ammo: .45 Reliability: 4 ROF: 4 Damage: 1 Crit: 3 Blast: – Range: 3 Mag: 30 Armor: 0 Weight: 1 Price: 200
I used the canonical M4A1 stats as the foundation for the M231. For the M3A1, I looked at the Players Manual's other SMGs, and the M1911A1 (the only other .45 caliber weapon in the book).
Suggestions for stat adjustments?
More to come...
*For example, the MP5 submachinegun isn't included in the PM's Weapons section, despite the fact that the Officer Archetype illustration conspicuously wields an example.
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Last edited by Raellus; 07-14-2022 at 06:41 PM.
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