Quote:
Originally Posted by pmulcahy11b
It can happen in FFS to an extent; design your older rifles at a lower tech level. Also, down-tech the ammo used.
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Yeah, I've done that a little for tank rounds - my current solution for APFSDS-T rounds as opposed to APFSDS-DU is to tech down the tungsten penetrator one TL for Pen only, with all the other stats (range, damage, etc) being at the appropriate TL.
I haven't tried playing around with it for small arms yet, and I'll probably only do it manually because the small arms spreadsheet I built is a lot more finicky than the artillery spreadsheet, with more variables that make it easier to break.
The other alternative I see is a variable to the rifling modifier for Rifled barrels based on TL. Smokeless powder is a very late TL 3 development (what World Tamer's Handbook would probably label TL 3M), so some sort of formula that gives the book's rifling modifier of 1 at TL 4 (year 1900) and slowly reduces it over time might work, maybe something like [1.2 - (TL*0.05)] so that at TL 9 (year 2000) the modifier is 0.75.