What self-respecting T2k Ref
hasn't thrown a pack of feral dogs at their PC's at least once in a campaign?
Canines are amazing survivors, and might even thrive in the post-apocalyptic world. The dogs of Chernobyl seem to prove this.
https://www.theatlantic.com/science/...search/673273/
This may have been brought up here before (I've neglected to look back through this thread before posting), but has anyone ever included a canine NPC in their campaign?
4e has a stat block for Wild Dogs which includes skills (Mobility B, Close Combat C, Recon A), so it shouldn't be too hard to run a military or police working dog (maybe bump Close Combat to B?) in that edition.
Thoughts?
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