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Old 03-04-2023, 12:09 PM
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Raellus Raellus is offline
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Default Dogs of War

What self-respecting T2k Ref hasn't thrown a pack of feral dogs at their PC's at least once in a campaign?

Canines are amazing survivors, and might even thrive in the post-apocalyptic world. The dogs of Chernobyl seem to prove this.

https://www.theatlantic.com/science/...search/673273/

This may have been brought up here before (I've neglected to look back through this thread before posting), but has anyone ever included a canine NPC in their campaign?

4e has a stat block for Wild Dogs which includes skills (Mobility B, Close Combat C, Recon A), so it shouldn't be too hard to run a military or police working dog (maybe bump Close Combat to B?) in that edition.

Thoughts?

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Last edited by Raellus; 03-04-2023 at 12:44 PM.
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