Quote:
Originally Posted by Adm.Lee
There's also a slick trick the Pact can try in the combined game: by massing desant divisions and air transport points, they can jump on the US POMCUS sites, and cripple the US Army.
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I remember that was mentioned in the game notes, and doing so got you exactly one mechanized/tank division, which would be instantly isolated. If I recall, there were Dutch/German divisions in the area, so you could cover some/most of the sites, I think all you'd have to do is have airmobile ZOC over the sites and a screen or airmobile ZOC along the north. Of course, all that assumes that you _know_ the move is coming.
Quote:
Originally Posted by Adm.Lee
Using the massed desant can also be used to KO Norway or take Istanbul, I think.
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I think I diverted the US marine unit from WF to NF a lot, but I never had much trouble stopping the Pact up north. The Pact disruptions would pile up, and the progress would stop.
I never found that the airmobiles had enough attack force on their own to take and hold territory. I was able to _isolate_ Istanbul, but I still had to grind through all the troops in the pocket. It would fall, but not as quick as I wanted.
The Norway idea is interesting, never tried that. Seems like a lot of ground to cover for not a lot of VPs.
Either way, stripping your other fronts of airmobiles basically lets NATO airmobiles zip around you like you aren't even there. I could see losing Czecheslovakia or Hungary that way. A well-guarded A-10 chip and a proficiency bonus can turn an even fight into a cake-walk.
Quote:
Originally Posted by Adm.Lee
NATO moving just a few airmobile units into Norway early can really delay the Soviet coastal and overland thrusts.
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