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Old 06-09-2023, 02:18 PM
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Raellus Raellus is online now
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Default Rads

Thanks all. I feel better equipped to handle a called shot v. vehicle situation in the future.

I pulled the Rain of Ash card from the random encounter deck. Looking at the rules for rads in the Player Handbook (p. 80), there doesn't seem to be any penalty for accumulating permanent rads (other than the sickness that can be caused by exposure to "new" rads, temporary and/or permanent). According to the rules, a PC that starts with six permanent rads doesn't appear to have any disadvantages compared to a PC that starts with 1, and that holds true if any additional permanent rads are accumulated during the course of the game. For example, if they are both exposed to any "new" rads, they both have the same chances of becoming sick, and the same symptoms if they fall ill. That all seems a bit strange. It's more intuitive that the PC with more rads should become more ill.

EDIT: I missed something in the rules, as usual.

"Every time you gain a rad, you must immediately roll for STAMINA to resist radiation poisoning (see Diseases on the next page). The virulence of the disease is equal to +4 minus your total rad count." (p. 80)

So, someone with more permanent rads has greater odds of suffering symptoms of radiation poisoning.

The question below, however, still stands.

What happens when a PC reaches the maximum number of permanent rad points accommodated on the standard char-sheet (there are 10 boxes total)? Death?

It seems like something's missing, or maybe I'm just missing something.

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Last edited by Raellus; 06-09-2023 at 03:02 PM.
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