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I like your ranking idea, Claidheamh. It might be worthwhile to make Language its own skill (under the Intelligence attribute), with D through A levels indicating levels of proficiency. This would relegate the Linguist specialty to attempts to pass as a native speaker, but that's pretty much how it's currently written in the rules anyway.
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I'm hesitant to add a new formal skill into the 4e system, since it disrupts the simplicity of the 12 skills in the RaW, and new skill ranks are handed out pretty carefully in the rules. But I do like the A-D rank structure, as it keeps the nomenclature consistent (my gaming group is a mix of casual gamers who want easy to understand rules and a few hardcore nerds who will break down every part of the rules themselves).
If you're going with languages as a new skill, I'd put it under EMP, since that seems to be where all interpersonal skills live.
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In WW2 (and other 20th century wars, I am sure), US troops were issued with small, basic French phrase books before the D-Day landings. They contained not only touristy words and phrases (e.g. "May I use the bathroom, please?"), but some martial ones as well (e.g. "Where are the German soldiers?"). It stands to reason that the DoD would issue similar Polish phrase books as soon as the fighting moves into Poland*. These would have been issued up to the start of nuclear warfare, at least. PCs could either "buy" this item as part of their starting equipment, or find it during scrounging (something similar could be in the 4e loot tables already).
Access to a basic phrase booklet and exposure to / immersion in the local culture would give US troops in Poland (or wherever) for more than a few months would allow for very basic proficiency in Polish. Think of it as the PC being able to use and understand simple phrases that one might find in an average travel guide (e.g. "Where is the bathroom.").
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I completely agree that most troops would easily get the basics of communication in Polish, German (and maybe Czech or Russian), I plan to make it easy for a PC to choose basic competence (Rank "C") in a language or two, more skill will require a larger investment at creation time. I offer the ability to have Rank D, for those PCs who decide that they have relied completely on the tried and true American communication method of speaking English more loudly and slowly, while waving their hands.