I think it's important to remember that the book NPCs are standard and representative of the most common opponents encountered - infantry. It's not saying "all orcs have these stats." For vehicle crews, my solution has been to give them Heavy Weapons and Driving equivalent to the printed Ranged Combat, then drop Ranged Combat by one step.
Something I've seen is that the most important enemy trait in determining relative threat is Coolness Under Fire. My players aren't afraid to establish belt-fed dominance early, and a suppressed NPC is one who isn't shooting back.
- C.
|