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Old 06-06-2024, 12:39 AM
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kcdusk kcdusk is offline
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Turn 6
Both remaining enemy soldiers are down with critical wounds. This raises an obviously difficult question, what to do with them? In the interests of time Geddes and Diesel march on, but away from their intended target (they will tab around once out of LOS). They leave the enemy in pain but alive and unrestrained. It will still be some time before they are able to raise the alarm.


Geddes and Diesel march on, changing direction a few times to make following them more difficult before arriving on target at the village behind enemy lines. They are able to find an observation point with reasonable cover and prepare a makeshift camp as the sun rises.

As per page 147 of the Players Manual, making camp is a survival skill check. Failure sees a roll on the camp mishaps table on page 148.

Diesel has the lowest survival skill at level B+B, therefore I use his stats for the survival check. He rolls 9+6, therefore 2 successes. Geddes and Diesel find a hollow in the ground that enables them to stow their gear from view of the village. And there is just enough undulating ground that they are able to observe the village with little chance of being seen.

In order to have a hidden camp, a roll on recon is required. Diesel again has the lowest skillset here at B+C, so he makes the roll and gets 4+8. Therefore one success.

Over the course of the day they learn via intercepted radio chatter that there are civilians in the village pleading for help (taken from random encounter generator). A slight breeze stirs the grass between the PCs and the village. The breeze provides welcome coolness and the moving grass helps screen their vantage point while they decide on their next moves from here, to occur in the coming night.

Geddes and Diesel will have to tab around the village in order to locate the SCUD site. However the pair are reluctant to leave, knowing there were innocent civilians asking for help in the village. Discussion centred around using the Armburst ATG to target the enemy leader either during the night or in the morning and hit the building he was in. However, a combination of not being close enough and also alerting the entire village to their presence meant this option didn’t get seriously considered. Instead, Geddes decides to infiltrate the village under the cover of night, and eliminate the leader where he sleeps. Diesel will be on overwatch.

This will require Geddes to defeat two layers of security. The first layer is getting to the village unseen. The second layer, is entering the building where the leader is sleeping.

Geddes begins moving towards the village at 4am. This requires an opposed recon roll to ambush as per page 60 of the players manual. Geddes recon stats are A+A modified by terrain (shrub which is +0) and darkness (-2 to the opposition roll). The enemy recon are D+D with -2 mods due to darkness, meaning they don’t get a roll. So Geddes only needs a single success and rolls 5+8, therefore 1 success and Geddes has made it into the village unseen.

Geddes is now required to pass the second layer of security to enter the building, which is another ambush attempt. Geddes is A+A, with +1 for being in a city/indoors. The security is a little tighter here in the building, and is C+D.
Geddes rolls first and gets 4+11, therefore two successes. The opposition rolls 4+4 therefore no success, and Geddes is in the building unseen.

Geddes is essentially bedside, and takes out his knife to perform a killing blow. The target is prone (+2 to hit) and defenceless (+3 to hit). Geddes close combat is A+B, boasted to A+A due to the mods. Geddes rolls 5+2. Misses! Geddes pushes his rolls. He rolls 10+7 for 3 successes. Due to not rolling a “1” on any of these rolls, he is not subject to any damage from pushing his roll. After a brief struggle (due to pushing his roll), the evil despot leader is killed in his sleep.

I determine that Geddes needs to pass one more recon opposed roll to exit the village unseen. If he is successful, the enemy soldiers wont know who killed him. To be fair, the end result could go anywhere from there. The new leader could make an example and kill villagers to enforce his will. Or at the other end of the spectrum, the new leader and soldiers may exit and flee the village, if they didn’t believe in the direction their old leader was forcing them to take.

For Geddes and Diesel, it was a risk they took to give the villagers a chance for life to improve.

Geddes recon is A+A verse enemy of C+D.
Geddes rolls 11+4 for two success.
Enemy rolls 8+1 for a single success! Geddes wins the opposed roll though, having two v one success. Geddes returns to the hide unseen.

The following night, Geddes and Diesel pack up and stealth away into the dark, in search of the mobile SCUD launcher thought to be on the other side of the village.
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