Quote:
Originally Posted by castlebravo92
I think a major problem with air support circa 2000, as much as fuel, would be munitions.
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Very true. As we've seen in Ukraine, though, all kinds of munitions can be repurposed for delivery by aircraft- mortar shells, various hand grenades, and RPG warheads, to name a few. And then there's good ol' fashioned strafing. With a two-seater like the YAK-52, the passenger could drop munitions by hand, like the early tactical bombers of the First World War.
But to be clear, I see surviving aircraft being used more for recon, surveillance, and other non-attacking support roles than CAS.
Quote:
Originally Posted by Drgonzo2011
For a while, I ran a game (v2.2 with a modified v1 timeline) in which the players were pilots and support personnel for a mercenary air unit in Southern Africa, using Pucaras (as well as a couple of Alouettes). The Pucara fits the model of a useful, post-apoc aircraft that you could plausibly still see in the skies of Twilight 2000. Now I want to dust this campaign off and try it with V4.
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That's cool. When I lived in Montevideo back in the early 1990s, I got to see Uruguayan Pucara's on the ground and in the air.
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