Players often have horses and horses aren't meat-scooters, they are thinking things with personalities. Here's some personalities to give them:
(This is not a 'roll on table')
Horse Personality Table
- Hydrophobic. Hates water. One level harder to cross water. Can detect flash-floods by smell with 100% accuracy.
- Ornery. Plain mean, this horse often attempts bite or kick attacks at anyone nearby. Constantly watching you out of the side of its eyes. Bites your feet in the stirrups. Can kill unwary stable-hands.
- Loves to Roll. When near patches of sand or shallow water this horse attempts to roll without warning.
- Greedy. Incredibly focused on food. The horse pushes other horses away to get at their food which causes fights. Can overeat itself to death. Is prone to wind-sucking.
- Wood-Chewer. Chews on wood nearby, destructive. Ambles off occasionally to pursue this vice.
- Skittish. Jumps in fear at everything. Thinks branches are snakes. Shies at a blowing leaf. Infuriating. Shies when trying to jump. May give alarm of an unknown stealthy approach.
- Bolter. This horse suddenly starts galloping for no reason. Highly dangerous for inexperienced riders. Ride roll or be thrown. Horse raises head so it does not have to respond to bit.
- Placid. Big, dumb and lovable. Likes to sook and get hugs. Not frightened of anything apart from very high level threats. Likely to return to a fallen rider.
- Nosy. Always interested in what you're doing. Pokes big head through windows, looks into your knapsack, wanders off to look at stuff.
- Jaunty Gait. High falutin' step, a pleasure to ride if a bit tiring.
- Lazy. Fat old pig. Lies down if left alone. Needs to be urged to do anything. Ambles along slowly. Occasionally just stops dead in its tracks and needs a few minutes to be got going again.
- Animal Friend. Has one other type of herd beast it is inseparable from. Will cry out and fret if separated, possibly hurting itself by trying to get over fences to its friend. When with little friend horse is defensive and will fight threats if friend, but not rider, is threatened. Little friend has its own personality to be determined by GM. ('friend' tend to be goats)
- Devoted. A mixed blessing. It will defend a fallen rider against anyone or anything including friends trying to help. Tends to follow rider around getting in the way.
- Brainless. Dumb as a box of hammers. Can't work out how to get through gates or over rocks. Tends to stand still and gaze at the world in wonder.
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