Quote:
Originally Posted by kcdusk
Not armour per se. Do you give the negative penalty if PCs are moving with their backpack? If they take an action to drop their pack, do you note where they left it (more importantly, does the player know where they left it!)?
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Yes and yes. I've tried running with a full backpack on, IRL, and it does significantly impact speed and agility negatively.
Another thought about protection v. mobility that I forgot to include in the OP is that wearing body armor could psychologically prime the wearer to take more risks on the battlefield. This is probably much more the case in the game than it is IRL. In the game, a player might make the following calculus:
"My PC can probably survive a hit to the head or torso so I'm going to have him/her charge that MG nest..." or whatever.
The irony is that armor protection might make a PC more likely to get hit.
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