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Old 10-06-2024, 09:37 PM
Drgonzo2011 Drgonzo2011 is offline
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Join Date: May 2021
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Default Slavers: Almost As Good As Nazis For Punching

Slavery does exist in my games, but is much more of an edge case. This is a world in which a lot of people are armed to the teeth. Trying to enslave a bunch of people armed with AKs (or M16s or whatever) is going to end most slaving operations pretty quickly. It is also a world where so many people are going to be desperate for food and shelter, that the idea of having to buy people to serve as unwilling labor when there are masses of civilian survivors who are going to do it willingly seems like a bad investment.

That said, a group of slavers makes for useful black hats for the players to exercise their combat skills against. I have had a couple of instances where people were being kept against their will for labor, but it is more of a local thing - like one scenario in which a radical Christian group was enslaving non-Christians in their commune/cult compound - and not a part of the post-war economy (such as it is).
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