I ran 2.2e for close to a decade. Even at the end of that span, I needed to crack open the rule book on the regular. I thought it was pretty decent, but I had nothing to compare it to (except 1e, the rules for which I found inscrutable as a teenager).
I'd invested so much time into learning and applying the 2.2e rules that I was initially quite reluctant to even try 4e. But, I finally did, and I found that I greatly prefer 4e to early editions, rules-wise. They're not perfect, but they are a lot less clunky than 2.2e. As a result, gameplay is smoother, without sacrificing verisimilitude.
Now story-wise, I have a lot of issues with 4e. I've written up a couple of alternate histories to improve upon its numerous shortcomings, but I usually fall back on the 1e timeline of events. IMHO, 1e has the richest, least-unrealistic world-building of all the canonical T2k editions.
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Last edited by Raellus; 12-07-2024 at 11:03 AM.
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