Quote:
Originally Posted by Desert Mariner
I’ve often wondered about the E-factor calculation itself. Is velocity and diameter the best indicator of ballistic damage? Rules state “Projectiles cause damage by virtue of the energy transferred into the target.” So why not utilize the projectiles energy (E=0.5*m*v^2) [m=bullet mass in grains; v=velocity] as a starting point to determine E-factor? Granted I have no idea how you’d scale the result to fit the current BP/damage system.
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The key here is energy transferred to the target. It is possible for a higher energy round to pass through a soft target and leave a smaller permanent wound track than a smaller lower energy round which expels all its energy into the target leaving a larger wound track.