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Old 04-11-2014, 04:59 PM
Olefin Olefin is offline
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Location: Greencastle, PA
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Keep in mind also that it was made pretty clear later on that Twilight 2300 may or may not be the future of the Twilight 2000 world. And as has been stated here many times before not only do GM's have considerable freedom to change their gaming world, the players may also have a huge effect as well on the possible future of the game

as for AD&D - remember that the AD&D world is not one that is a destroyed world with almost no functioning goverments - the Greyhawk setting clearly showed a continent that had both wild and ungoverned areas where anything could happen as well as very civilized and settled areas where the rule of law was in effect (whether evil, good or neutral laws)

so you dont need a destroyed US to have an AD&D type game

as the UK guide showed a country can take one hell of a beating and still have both functioning safe zones and wide open areas the goverment hasnt been restored in and be very playable for Twilight 2000 - heck the UK has a functioning civilian government with elections, taxes and currency again by 2001 (in some areas but definitely not all) and yet there are huge opportunities for playing the game there

you dont need a destroyed US with almost no functioning government - thats not AD&D thats Aftermath

so when we argue about the game not making sense its more that the designers went a little too far in their destruction of the US to be able to foster an AD&D like situation in the US - you dont need to turn the whole US into the Pomarj or the Wild Coast or the Bandit Kingdoms or the Barrens just to make it AD&D - we had a lot of fun playing in Greyhawk in the civilized areas like Furyondy, the Great Kingdom and Urnst as well
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