Quote:
Originally Posted by Legbreaker
Maybe it's intentional? A badly thought out mechanic to keep PCs on the move?
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That actually makes a lot of sense. Hasn't FL described their approach to T2k as a "hex crawl"? I have a sense of what a hex crawl is, but I'm not sure I really grasp the concept, or see an obvious connection to traditional T2k RPG'ing. Hopefully, someone here can explain it to me.
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