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Old 12-01-2020, 04:07 AM
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StainlessSteelCynic StainlessSteelCynic is offline
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Originally Posted by Southernap View Post
<snip>

6. The unit morale, moral code and dreams and the other fluff listed on pages 16 and 17 of the Alpha players manual means nothing. Where are the contacts that used to exist? That gave my GM more meat than how I fell into how I ended up playing with these guys or what my big dream was?

<snip>
Because a number of the games made these days seem to be about "muh feelings". They give players a lot of opportunity to force their own narrative into the story without any regard to the story the GM is trying to tell. They focus a lot on a character's personal feelings but never seem to give any purpose for this, other than to supply unthinking players with some sort of motivation for playing the game - "If I don't have a Role, how do I know how to play my character?"
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