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Originally Posted by Rainbow Six
Oh yeah, this, very much this. I have also played in campaigns that tried to adhere to a strict chain of command and by and large haven't found it to be an enjoyable experience.
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The strict chain of command can be good game as well - I personally loved the campaign we did in Iran - got to take out the Soviet commanders at the hotel in Kings Ransom and other fun missions - and in no mans land between the two armies there was plenty of the right vibe for those who wanted a broken down world - basically the command structure went right out the door once you were there
and we got sent to what was left of Pakistan to get parts for the F-16's that were still left - and take it from me it made Poland look like a walk thru the park as far as game and campaign play