Quote:
Originally Posted by Legbreaker
I LIKE it!
I'd be inclined to consider a max possible range also much like GURPS and their 1/2 Damage stat - anything beyond that has penalties to both accuracy and damage.
Knowing the max possible range allows for using tripod mounted machineguns in the indirect roll, something which has been done for well over a hundred years for suppressive fire and in some circles known as the poor mans artillery (unless you're the one paying the ammo bill!).
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I used to give a bonus of 1 to a roll for any tripod that had Traverse and Elevation gear on it. Now I'll probably give a BOON (The Mongoose Traveller version of ADVANTAGE) because it does make a big difference in accurate fire from a tripod.