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Old 03-30-2019, 03:59 PM
therantingsavant therantingsavant is offline
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Join Date: Feb 2019
Posts: 68

Thanks Vespers for the feedback and suggestions.

The mule's load always seemed off to me and I think it should be swapped with that of the horse but was writing RAW (rules as written) - I may add an edit in suggesting this "House Rule" quoting you however as it makes a lot of sense. (Edit: this has been inserted as a "sidebar" attributed to Vespers)

Hadn't thought of dogs actually, probably a whole separate post/article on the use of trained animals would be warranted if it's not been done before.

As for Conestogas, I'd always assumed the cart and wagon were the basic ones - heavier capacity rail-car wagons of 5 tons are briefly mentioned in Going Home which would not be dissimilar except the low friction of the rails allows less horses. I'd wonder if oxen would be more appropriate for the heavier wagons however. Maybe it needs a vehicle card actually.

Your overland travel rationale makes sense - I just found it odd as most systems have faster overland travel for mounted groups (although it's usually based on higher movement rate IIRC). Wayne has pointed out that there's a hit modifier for fast speed that a galloping rider can take advantage of so the tactical speed is really what makes the difference, even if dismounting is needed to be effective with automatic weapons. I still think there should be a benefit for melee combat while mounted or charging with a lance ruling but it's not that common a scenario to be fair. I will have to check out Jame's rules but that simplification makes sense based on what I thought.

I'll try and edit in some of these suggestions I think...

Last edited by therantingsavant; 03-30-2019 at 05:26 PM.
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