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Old 03-31-2011, 04:03 PM
Adm.Lee Adm.Lee is offline
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Join Date: Sep 2008
Location: Columbus, OH
Posts: 1,244

Originally Posted by Bullet Magnet View Post
I got another one, kind of both a like and dislike:

(Mostly 1st edition, but I saw it in the 2nd edition as well) The adventure modules. As a 'dislike' they are a bit light on details for areas in the module in question.
However, as a like, this allowed GDW to provide SOME info on a larger area. Each module was almost a mini sourcebook for the region it covered. Looking over some of those modules last year, I realized any one of them could theoretically be expanded into a campaign in its own right. Yes, that would require the GM to do some independent research into the specific region, which might not have been that easy back in the 80s when these were printed, but now with the web, a lot of that is much easier.
The real trick is just getting the time and the initiative to do it.
This has been one of my highest 'likes' for most of the modules. They were campaign outlines, rather than adventures.

OTOH, if I want to run something short and closed-end, like I do anymore, it's not so good.
My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988.
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