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Originally Posted by Ckosacranoid
Interesting read for sure on your group's actions and what has happened. Over all this sounds like a fun game you have going on.
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Thanks! I'm glad you've enjoyed it.
Quote:
Originally Posted by Ckosacranoid
I have discarded cards when it comes up with things that just do not make sence at the time.
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Yeah, sometimes a REC just doesn't fit the in-game situation at the time it is drawn. If I can't figure out a way to make it fit, I'll put it in the "save it for later" pile. IIRC, the train REC was pulled from that pile.
Quote:
Originally Posted by Ckosacranoid
I would say ambushing the train might be something the group could do and slow down and to loot. But it might lead to more trouble then it is worth. But that is one hell of thing to call about about getting new things and doing some damage to the reds.
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Good catch! I'm also toying with the idea of using the functioning rail like to set up a
Last Train to Clarksville scenrio (from the 1e module,
Going Home).
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