View Single Post
  #10  
Old 12-22-2008, 03:39 AM
Marc's Avatar
Marc Marc is offline
Registered User
 
Join Date: Sep 2008
Location: Sant Sadurni d'Anoia, Catalunya
Posts: 672
Default

Quote:
Originally Posted by headquarters
Anyways - too keep it from being just another excuse for being an arsehole player as some stated I took the line that sometimes mental illness manifests itself in ways that could be negative for a person in a playercharacter type enviroment .Lack of sleep/rest , selfmedication to control the illness or its symptoms ( using whatever available , mostly alcohol and organic drugs ) and this in turn leading to negative modifiers like a penalty for shooting when drunk etc .
I totally agree on that point. The only possible way to introduce this kind of factors is to traduce them as a functional disadvantages in gaming terms. The GURPS system could be a good example. It's not the first time that I'm tempted to translate the GURPS advantage / disadvantage system to Twilight parameters. And not only for the reason regarding mental illness. If anyone has ever done such a translation, please, I'm very interested in the matter.

Anyway, HQ, I'm curious to know: Anyway to recover sanity points?
__________________
L'Argonauta, rol en català
Reply With Quote