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Old 01-08-2010, 07:59 PM
nuke11 nuke11 is offline
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Quote:
Originally Posted by clivegh View Post
We have been running a campaign for about a year now, and are in the process of making a D20 Version of MP.

Its interesting as D20 Modern is an OGL so you can get about 80% of the rule book just from the Wizards of the Coast Site (and its legal).

We have looked at thunder Mountain, Blood and Guts, Afghanistan D20, Grim and Gritty 4.0, and ADCOM Systems for D20 to make combat both deadly but true to the MP style.

In the End we are testing a Hybrid approach of Grim and Gritty (Players only have CON in HPS and gain 1 or 2 HP per level and ADCOM (Hit locations).

It means that players do Were Body Armor can survie getting shot, But with the Wound Categories from Grim and Gritty (Thunder Mt / Jeremiah) , its easy to deal with.

All the Docs are on Google Docs right now as we are still putting it together.

We all own TMP and plan to buy the new version when it comes out, We just want something that allows the players to pick career paths better (Feats and Skills). Moving to D20 also allows a Huge amount of material to be used in the campaign as there is a TON of D20 stuff out there.
It does sound interesting, I never played much in the d20 game systems. Original D&D is where I started but never advanced much beyond that, when "newer" systems came out.

I looked up Afghanistan D20 and it looks interesting to read its background, does it really need D&D Players Handbook 3rd edition? That is hard to get now that the 4th edition seems to be out.
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