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Old 03-28-2011, 01:42 AM
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Bullet Magnet Bullet Magnet is offline
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Default What I like/dislike about T2K

All right, I thought it might be interesting to find out what people thought were the best (and worst) parts of the game.
When posting, please mention what edition you are talking about, if your comment is edition specific.

Since I'm the one opening this can of worms, it's only fitting I should start.

First, a like: (1st edition) I've always liked the skill system in v1. From being percentile based, to the method for improving skills. I like how it requires actually USING the skill to gain points to improve said skill. Yes, there are also rules for gaining skill points through formal instruction, but the point is that most other games, being level based, just give you points at each level, which can then be put on any skill, regardless of if that skill ever gets used or not.

Now, a dislike: (any edition) For whatever reason, GDW never got around to the rest of the world. All the focus was on Eastern Europe, with barely a mention of other parts of the world. I think it would have been cool to have some details on what was going on in Africa, South America, Asia, and Australia...something more than "nothing really worth mentioning happened here".
(A bit of a softball dislike I admit. But since this is a new thread, I figured I'd get it out there.)
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