I have a list of encounters in my own Random encounter table. They are fairly brief and in my own kind of shorthand. Not every encounter is an "engagement" type. I think its a way of rewarding PCs for having skills other than combat related ones.
Random Encounter 1
Possibly lost – take a navigation check
D6
1-2 NAV +1 level easier, fail means your lost
3-4 navigation roll (12)
5 navigation roll +1 level harder
6 navigation roll, +2 levels harder
Compass, guide or being familiar with an area makes the check one level easier.
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