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Originally Posted by Heffe
That's what I've read as well. Direct fire damage is already pretty lethal in game - I think your house rule would just bring explosions into that same arena. If you make any further changes, can you let us know? I'd be interested in how you find the adjustment.
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After some discussion, and a helpful video link, over on the FL 4e forum, I've reconciled to the fact that, IRL, 40mm HE rounds are less deadly than I thought they were. As a result, I think I'm going to accept the 4e M203/explosion/HW rules as written, and just take the -2 to aim for individual [human] targets. That way, on a hit, the target takes at least the M203 damage, before even rolling for Blast D damage. Anyone else in the same hex will roll for Blast D damage only.
I think my only house rules re explosions (so far) will be that for a prone target, I drop only one D6, and for a prone target in an enclosed space, like a bedroom for example, I roll both D6 to account for overpressure.
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