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Old 01-17-2021, 10:28 PM
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Raellus Raellus is offline
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Default Actions Have Consequences

Quote:
Originally Posted by Legbreaker View Post
I think the fact it's Germans in Poland doing it lends weight to the level of atrocity. In my mind at least the actions we've witnessed do make sense - can't keep prisoners when you're a small unit far behind enemy lines with limited resources, can't let them go either.
I know what you're saying, but sure you can. Very infrequently, when someone says, "I had no choice," is that literally true. I understand the unit's reasoning, and I'm not trying to start an argument, but the recon team didn't have to kill the prisoners. They could have tied them up and skeddadled, for example. Not ideal, granted, and probably riskier than killing them, but definitely less evil. To me, "I had no choice," is a cop out, and really just code for, "I made an immoral/unethical choice but don't want to admit it (to myself and/or others)."

Quote:
Originally Posted by Legbreaker View Post
It's a crappy situation for anyone to be in and characters (and players) are forced to decide what level of evil can they accept for the greater good and continued personal survival.
Agreed, but this is where IG consequences can come into play. What happens when Soviets troops find a dozen of their comrades slaughtered with knives? That German recon team, if captured, can kiss any chance of receiving quarter goodbye. If anything, the other enemy troops in the AO are going to gun for that recon team even harder. By showing mercy to the prisoners, the recon team could have earned themselves some good will.

Quote:
Originally Posted by Legbreaker View Post
Atrocity without reason is where I draw the line generally.
Just out of curiosity, what reason was given for killing the prisoners with bayonets, then? Seems a slower, more terrifying, more painful death than a bullet in the brain, and therefore, more evil as well.

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