Thread: Make up an NPC.
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Old 08-24-2015, 11:55 AM
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Join Date: Jun 2011
Location: Colorado
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Age:32
Sex:male
Strength:18
Constitution: 20
Dexterity:18
Movement: 5
Endurance:16
Accuracy:18
Charisma:12
Psionics: 0
Luck:12
Structure and Blood Points: 460 (Strength x Constitution) + 100 = Structure points / Blood points.
Blood Type: O+
Hostility and Motivation: 12

Kyle is feral, illiterate, and absolutely uneducated .... while not at all a naïve innocent. Kyle is the descendant of children who survived the ending of the modern world without parents. In the beginning some came together with the few outdoor skills from clubs and activities. Kids that survived on small game, rats, cats, squirrels, possum, and any other small mammal. They scavenged homes and businesses for food stuffs and the means to produce them.

Kyle is a master hunter gatherer, the end result of trial and error with fatal results for failure. Kyle is very adept at butchering game on the spot and will make use of almost everything. Meat, fat, marrow, even the brains and organs will be consumed. The hide, bones, and tendons made into tools or material to make tools. Kyle seems to follow a rigorous hunt and process, then rest pattern. Two days from sun up to sun down are spent hunting or gathering, then a day is spent in camp repairing his equipment or processing his gathered material. Kyle also collects seed, together with a compost mixture he will plant small gardens throughout his area. This is either to increase his own gather or to lure game into the area.

Kyle's equipment is mostly bone, hide, and wood. Though some items such as metal pots and knives are obviously pre-War manufacture. Kyle will constantly be working on something if not asleep.

Kyle may be with a group of other ferals or may have struck out on his own to claim a new territory before claiming a wife.
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