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Old 10-18-2009, 04:42 PM
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Marc Marc is offline
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Join Date: Sep 2008
Location: Sant Sadurni d'Anoia, Catalunya
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Thinking about the numbers related to turret rotation speed, one possible idea would be to allocate turret movement points instead to playing with degrees. It would be more gamer-friendly. Each 30º of rotation in one combat turn would cost 1 point. Based on this and approaching to the nearest number, we would have the following list, ordered in the total number of Turret Movement Points (TMP for the all the american acronym lovers) that a crew can spend in one combat turn:

10 points
  • M2 Bradley
  • M2A1 Bradley
  • M2A2 Bradley
  • Marder 1A3
8 points
  • LAV-25
7 points
  • M1 Abrams (105mm)
  • IPM1
  • M1A1
  • M1A2
  • M60A2
  • Challenger 2
  • Leclerc
6 points
  • BMP-2
5 points
  • Leopard 2
  • Leopard 2A4
  • ZSU 57-2
  • AMX-30
4 points
  • M48
  • M48A1
  • M48A2
  • M48A3
  • M48A5
  • Leopard 1
  • Leopard 1A4
  • M60A1
  • M60A3
  • T-72B
  • T-72S
  • Chieftain Mk 3
  • Chieftain Mk 5
3 points
  • M60
  • T-54
  • T-55
  • T62
  • T72A
2 points
  • M109
  • M109A1
  • M109A2
  • M109A6

I've added to the list the vehicles wich turret traverse rate I've been able to find:

- LAV-25: 45º/sec=>225º/turn
- ZSU 57-2: 30º/sec=> 150º/turn
- BMP-2: 35º/sec=> 175º/turn
- Leclerc: 40º/sec=> 200º/turn
- Challenger 2: 40º/sec
- AMX-30: 30º/sec=>150º/turn
- Chieftain Mk3: 25º/sec=>125º/turn
- Chieftain Mk5: 22º/sec=>110º/turn
- T72B: 24º/sec. => 120º/turn
- T72S: 24º/sec. => 120º/turn
- T-54: 17º/sec=>85º/turn
- T-55: 17º/sec=>85º/turn
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