Quote:
Originally Posted by Webstral
I love both of these ideas. Where are they going to be put into practice? Mind, I'm not criticising. I'm looking for a connection between geekerific ideas and the Twilight: 2000 world.
The Wiki connection notes that the DoE terminated the program in 1995. I wonder if a rejuvinated version could be worked into a modified v1 timeline. Federal tax revenues ought to boom from late 1995 onward, as the US kicks arms manufacture into high gear. The DoE might be able to continue the algae program, in which case we might be able to identify a location where the program is running in late 1997. I'll tie this idea into another thread on module/adventure hooks.
Webstral
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Prompted by your liking for Algae I did a quick search and came up with this - not very T2K but pretty interesting
http://www.oakhavenpc.org/cultivating_algae.htm
http://www.sugf.com/Docs/DurangoHera...GrowGreens.pdf
Malcolm