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Old 07-14-2010, 07:41 AM
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Originally Posted by General Pain View Post
As the situation for the party is grim and desperate at best, I Lt. Benito Tecumseh Pain do the following pre-session actions (as allowed by HQ)

@ the farmhouse where my comrades lie beaten but not fallen.

- set up bulletproof sniper/guard possitions in each direction of the house
- set up bulletproof halfwalls to protect main entrances, including stairways,
- put up as many "Home-Alone" traps as possible...telling my comrades of their locations.
- set up pit-fall with spearpit outside main entrances(like the one in "book of eli") (if possible)
-Do a thorough scrounging - looking for especially wires,local maps, telefon-cataloges(yello-pages)(bibles)etc,tools and more gaffatape+++++
- set up primitive traps for rodents and upwards.
- paint with coal on walls inside house; maps of the compound including codenames of compound locations
- set up a very primitive communication-system (wires and tin-cans)
- set up concealed bulletproofing in strategic windows, preferably that can't be seen from the outside and/or can be easily removed/moved from the inside
- explain (slowly) my progress to my friends

- try to fix mopp-suits with gaffatape , making kneepads, elbowpads and gillie-moppsuits if possible , perhaps as a harness you can remove and don when needed.

@ the neirby outside of the farmhouse (in the compound)

- dig (while hidden) a crouching ditch from the house to strategic locations outside and inside the compound, so w can escape the compund undetected
- familiarize myself with area

@ nearby area outside compund

- Take patrols alone, stealthing around and beeing as invisible as possible, using camoflage, and to hide my apparant horrible scent.
- While on patrols try to map the area for escape-routes north or any other direction
- scroung , hunt, track , forage on said patrols
-allways explain how long patrols will take...slowly to my wounded comrades
-try to locate a library nearby - looking for books on alternative healing, xplosives-makin, maps,
- try to the best of my ability to share food found.
- try to find nearby populated settlements...identify threat-levels,
-observe the patrollroutes of our enemies.
---more to come.
The info below is meant as a schedule and not GM describing GAMETIME actually passing .I will make rolls to determine events from period to period.

Tricky calculation to do off the top of my head -considering youcant always sleep exactly when you want to I offer a preliminary calculation :

If you patrol 6 hours every night and sleep 4 hours this leaves app 14-18 work hours for both of you (28-36) .With the help of Greaseand factoring in sleep variables etc .
I suggest the plan can be done in a timeframe as below.
These calculations are done considering minimum time to sleep .
Also tending to the wounded takes an additional 4 hours every day .

This means that you only get to sleep 4 hours every night and work/work hard the remaining periods.

By GM ruling this means that you will get 1 fatiguepoint pr day.

If you choose to spend in total 24 hrs more on rest over the 4 day period you will not get any fatiguepoints .This will delay most projects by about 6 hours.



MAKING PATROLS TO SCAVENGE FOR USEABLE STUFF AND FOOD /PATROL FOR ENEMIES :
Using extreme caution and stealth : 1 km pr hour covered.
4 km trail completed pr day + 4 km trail completed every day thereafter



FORTIFIED POSITIONS INSIDE FARMHOUSE :
using a stack of bricks,available timber and furniture you are able to set up 8 positions around the house interior covering the windows etc .You also make one position inside the house covering the stairs and front door.Positions use up most of available materials on the farm

POSITIONS : covers one person prone or at a low crouching stance towards the front .Projected AV : 1 or 2.
TIME CONSUMPTION : 24 hrs
completed day 1

SCROUNGING PROPERTY AND EXPLAINING SLOWLY USING ALOT OF HAND SIGNALS : 2 hrs ( Scrounge complete already )
completed day 1

FIRST PATROL CONDUCTED 4 km -North

REPAIRING KIT /MAKING GHILLIE SUITS USING WHAT YOU FOUND DURING SCROUNGE: 8 hrs
completed day 1/2

COMMUNICATION SYSTEM AND BATTLEMAP OF COMPOUND : 4 hrs
completed day 1/2


TRAPS INSIDE FARMHOUSE : boobytraps using weighted boards with nail spikes covering all windows ground floor .Projected dmg : 1D12 + (?)
TIME CONSUMPTION :12 hrs
completed day 2

2nd PATROL CONDUCTED EAST

TRAPDOOR /PIT W SPIKES OUTSIDE MAIN DOOR :
1,6 m deep pit covered with thin boards and curtains sprinkled with dust .Spikes -boards with nails and sharpened sticks
Projected dmg : 1D12-2
TIME CONSUMPTION :12 hrs
completed day 2/3

3d PATROL CONDUCTED WEST

BULLET PROOF COVER ,WINDOWS:
covering all windows ground floor .Projected AV : 1
Time consumption 24 hrs
completed day 2/3/4

TRAPS FOR RODENTS ETC :
you complete several of the easiest type : a bucket of water with a plastic bag cover and a slit cut in the middle with a piece of food on a string for bait .You also make a weighted arm type with a release and a small morsel as bait -but this is not as succesful - bugs or rats steal the bait every time without setting it off.
CATCH : 1D6 rats pr day ( 3 rats =one ration if made into a stew 100% of the animal minus fur and claws.)


TRENCH FROM UNDER HOUSE FLOOR BOARDS AND BEYOND PROPERTY :
2 hours pr. meter.1 Day equals 12 Meters
2 meters from wall and opening in floor
completed day 3

beyond day 3:
8 meters from wall completed day 4
16 meters from wall completed day 5
24 meters completed day 6


PATROL RESULTS :

I will get back to these shortly.

Last edited by headquarters; 07-15-2010 at 01:50 AM.
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