Quote:
Originally Posted by copeab
That depends. If you are using the the blowthrough rule, characters can pass out often from gunshots, but rarely make death checks. If you don't use the optional bleeding rules, the character can lie there passed out for some time without ill effect.
Dropping the blowthrough rule makes combat more lethal immediately. Using the bleeding rules makes combat more lethal eventually.
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Gunmaster/Harnmaster has both of these effects. Almost any form of serious damage (even quite light damage if it is to the head) can knock a character out, and bleeding wounds are a major problem.