Thread: Combat Rules
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Old 03-15-2009, 01:11 PM
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Mohoender Mohoender is offline
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Marc

I see your idea of a Panic roll as a very good one but one to use with care. For exemple, with player having previous combat experience you should use it mostly when they are hesitating. With civilian characters or green military characters (no or little military experience) you can use it more often. Nevertheless, if one player has a good aproach to the situation you must not use it (IMO, of course).

Quote:
Originally Posted by Badbru
The latter can end in tears and/or you can loose players to railroading.
Not always a bad thing. You can debate the GM decisions but his decision always has to prevail or you end up in chaos. Anyway, an unfair GM will quickly find himself with no players at all.
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