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Old 12-07-2020, 08:01 PM
3catcircus 3catcircus is offline
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Quote:
Originally Posted by pmulcahy11b View Post
I actually ran a short campaign under a v1/AD&D rules mix in the Against the Giants books. The PCs basically bombarded the Hill Giant's Fort with mortars into a mess and they never into the dungeon underneath because they couldn't find the entrances after bombarding the fort. There weren't many monsters left to fight either.

The PCs started out well in the Ice Giant Rift, but after lots of automatic weapons fire, grenades and rockets, the PCs ran out of ammo and got wiped out in the melee that happened after that...that's why it was a short campaign. But my friends and I had a lot of fun.
I wasn't using firearms in D&D. Rather, the "x skill points = y number of dice" rolling against a TN set by a controlling attribute lends itself to D&D 3.x which also uses skill ranks and controlling attributes. I converted BAB to a skill with bonuses based on class and used Armor as DR.

It worked well, but my players couldn't get over the idea of not having ever increasing hit points...
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