That's the way several other systems work it. Until you've spent some time training or just plain using the weapon, you suffer a penalty of around 20% of your skill (sometimes more, sometimes less, that just seems to be the average).
Actually, come to think of it, 1st ed had something like that for pilots - Skill level dictated how many aircraft you started out being familiar with, and applied a penalty if you tried flying something else until you'd spent some time behind the controls.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.
Nothing happens in isolation - it's called "the butterfly effect"
Mors ante pudorem
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