Honestly, I have never really seen the game the same way over time. The mystique behind it took different forms as I got older, experienced similar circumstances seen in the game, traveled the world, etc.
I guess the post apocalyptic genre in general is how I look at this subject, and not so much T2K on its own. The only real large change that I have begun to look at in a much deeper way, relative to this genre, is the dynamic of a government's role after collapse (the different ways government can easily slip right back into why the collapse happened in the first place, for example).
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