Thread: Cavalry in T2K
View Single Post
  #60  
Old 06-22-2017, 01:40 PM
unkated unkated is offline
Registered User
 
Join Date: Jun 2014
Location: Eastern Massachusetts
Posts: 416
Default

Quote:
Originally Posted by Cdnwolf View Post
So in the end .... did anyone come up with combat rules involving the use of calvary.

I have a a Polish Border Guard unit mounted on horses beating the bushes looking for any survivors from the 256'th Brigade south of Lask and the characters will definately run into them sometime.
I'll bite...

What kind of rules are you looking for?
  • Movement of individual is in the movement rules.
  • Cavalry trained horses won't shy from gunfire; untrained horses will.
  • There is a quadruped hit location chart.
  • Man on a horse is a slightly larger target to spot than a man on foot; he can also see slightly further.
  • I would make anyone being charged at less than 30 m range make a CUF/initiative roll vs this large beast coming at you (mods for cover, perhaps), or break and run.

The BGB would probably have squads pushing along a front on search, with a larger troop ready to reinforce on contact. And their tactic would be to move to a short distance away, dismount, and proceed on foot into combat.

Uncle Ted
Reply With Quote