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Old 05-09-2019, 12:19 PM
CDAT CDAT is offline
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Join Date: Aug 2013
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Quote:
Originally Posted by vihkr View Post
Understood but T2K is barely surviving as it is. Maybe Modiphius comes out with out something we like, maybe they don't and it's a T2013 debacle. Who knows? The point is that the market has come of age and we could actually produce a product we wanted to see now, regardless what Modiphius and Marc want to do. And so we're clear, I speculate that their offering is going to be slick, overproduced, hot sewage ala their current offerings and similar to what FFG has managed to spew out.
I think one issue is that it does not sound like everyone wants the same thing. I have never played a Modiphius game, but know several people who love their games. Now I am not saying you are wrong as I do not know you, but I am more inclined to trust those who I do know, so with that said I would be wiling to give Modiphius the benefit of the doubt if they were to make a TW2000 game.

Quote:
Originally Posted by vihkr View Post
I get that there's a lot of faith with the v2.2 rules but we can't really "fix" them. They're too outdated, clunky, verbose and poorly organized. And no-one today is going to suffer the level of record keeping necessary to play. Besides, they're generally rated generally poorly by the gaming public at large.
I am not sure what you mean by outdated, but clunky, verbose and poorly organized are things that I think could be fixed. As for level of record keeping I am not sure that really is the case, BattleTech is often pointed as a outdated, clunky game with way to much record keeping needed to play. However one of our players in my local area took it upon himself to get a league organized and not counting our regular BattleTech play group, he has got the largest store in the region to sign on and has about a dozen or new players. With even more who have been showing interest but not willing to step up (yet?) and buy into the game. So what I am saying is that record keeping does not seam to be the big stumbling block that some say it is.



Quote:
Originally Posted by vihkr View Post
Ambush Alley was immensely popular when it first launched, some of the people of this forum helped produce materials for it and know the designer. Osprey Publishing bought the license and now produces and distributes it as Force on Force. In either case, it's a great system which could be modified and expanded to be an RPG.

I am not saying that it was not "immensely popular" or that it is a bad game, I have never heard of it (but there are so many games out there that is not a big surprise, and really does not mean much) but just based on the activity of their own forums it does not look like it is very popular now, with only five threads active with in the last year, now compare that to this site (from my understanding not know for being a high traffic site) where we have fourteen by my count active this month alone. So in one month almost three times as many active threads as they had in a year, that does not sound like a popular game. Now maybe it is because there rule set is so tight that there are no questions about it, or maybe it is because most of the players are offline only, I do not know.


Quote:
Originally Posted by vihkr View Post
You're spot on here. However, the only Cold War timeline that really has any legs is the Sir General John Hackett - Red Storm Rising - Red Dawn - Team Yankee one. The rest are generally unknown outside of this forum.
As much as I loved the book Team Yankee, I would actually say that I think his Scott Dixon line might be a better way of staring the war (just take a bit of tweaking) and I think that even Sir General John Hackett - Red Storm Rising - Team Yankee are not well know outside of this forum. Yes I know you are going to say that the Game Team Yankee is the most popular game ever and all that, but as I have said it may be very popular in some areas, but it is not all over. I would kind of guess it is like Dust depending on the location doing very well, but in others it is if not outright dead on extreme life support.
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