Quote:
Originally Posted by cosmicfish
Part of my motivation for keeping Groups 100% mobile was so that they could be kept out of the high-risk locations but still move to support them post-war. But I am also basing my allocations on a simple "probability of survival" algorithm, so high-density areas are allocated fewer resources per-capita (pre-war). The remains of New Jersey may not require too many teams anyway!
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I actually made all my bottom two levels totally mobile (designed to be broken down). What would be teams and areas by your nomenclature.
Due to the volume of stored material in Area facilities, they were not expected to be able to move with organic transport, but I tried to keep equipment stocks at the level of weight and volume being 10X the organic transport. My expectation would be that sub units would assist in both convoy escort and in transport. I also prioritized equipment on what would move out first in an emergency.
Again area facilities would not be required to move (as teams are), but if necessity or simple convenience made it desirable, it was possible. If they did not move and were able to use their original facilities, the project would simply have a surplus of items that would probably be useful anyway (generator, tents, fortification elements, etc)