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Originally Posted by Olefin
The biggest concerns I have is that they really put some thought into the timeline, the vehicles and weapons and the need for follow up releases. I would rather see it delayed a month or two and get it really polished then rush it out too fast. And I hope they know it needs to be fully supported by them and with official releases. I know how long we have waited for this and that frankly the game has been in the Dead Games pile way too long.
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FL has a year to complete the base game (IIRC, the release date is currently Summer, 2021), and a good track record (Tales from the Loop, Alien) so I wouldn't worry too much about getting a shoddy rush job. IIRC, the base game will include at least one campaign scenario (EfK redux) and a couple of mini-adventures (unlocked stretch-goal content) so there'll be enough to keep the new gamer occupied for a bit.
Yeah, hopefully they have a module or two ready to print/ship within a year of the product launch, but if Free League is in it for the long haul, then they don't want to shoot their wad too soon. D&D 5e has released an adventure module or setting book every few months since the base game was introduced and this has apparently been a very successful/lucrative strategy for the company. If you release a ton of stuff right away, your short-term profits might be greater, but interest will wane as soon as you've run out of fresh content, and long-term profits will almost certainly suffer. It's a marathon, not a sprint.