Thread: Twilight 1864
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Old 11-17-2010, 07:19 AM
dragoon500ly dragoon500ly is offline
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Originally Posted by leonpoi View Post
You could also keep indirect and direct fire weapons as mortar and cannon as I think they had mortars (large bore, indirect cannons) back then. Other skills could be Equestrian becomes Animal Handling and then it would make more sense to keep Cavalry as a separate skill (if at all).

I'd also question the suitability of the system for a 1860s game, but it depends what you want. You wouldn't use the twilight (v1 or 2) for a medieval game because it works best at capturing the feel of medium range smallarms fights with some panic and coolness under fire issues chucked in. Perhaps it might translate poorly if say all revolvers/rifles are single action / lever action and everyone is restricted to one shot per turn, always. Maybe it will work, it depends on what you're after.

A few years ago there were at least 3 PBEM games that running based on post-Civil War Cavalry. At least two of the games did use the T2K system. It would require careful management by the GM, but it is doable.

It looks intresting in, please post the site if you decide to run this, depending on work/family schedules, I'm in!
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