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Old 10-27-2008, 04:31 AM
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Location: Sant Sadurni d'Anoia, Catalunya
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Quote:
Originally Posted by spielmeister

My Twilight 2015 game set with the Chinese incursion of Luzon sort of petered out too but not until the players made it past one of the last mechanized offensives which was stopped before it got to Clark AFB/Subic Bay. (GM burnout is a very common problem with me, but my friends are understanding) I also used Gurps 4e here.
Ei Spielmesiter!
How about the GURPS 4ed in modern/futuristic setups? I was tempted to use GURPS 3rd edition to run a WWII mini-campaign and a short Traveller scenario, but I was afraid that the short turn time (1 sec.) would slow down too much the rhythm of a modern combat.
And, if you know the 3rd Edition of GURPS, what do you think about changing from GURPS 3rd Edition rules to the 4th edition ones? The change is worth the trouble?
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