Quote:
Originally Posted by copeab
First, don't some of these career paths have an excessive number of first term skills? I counted some as high as 13-14.
|
I've always thought that was a critical problem with v2.2 character generation rules -- that they shorted the characters too much and limited flexibility far too much. Which is why I borrowed some ideas here and there and made my own.
I remember a discussion somewhere along the line where most of the posters agreed they could not generate themselves using the V2.2 rules, even being totally honest about their skills and attributes (or even being conservative).
__________________
War is the absence of reason. But then, life often demands unreasonable responses. -
Lucian Soulban, Warhammer 40000 series, Necromunda Book 6, Fleshworks
Entirely too much T2K stuff here:
www.pmulcahy.com