Quote:
Originally Posted by kcdusk
I don't know if i like a high ranking character drawing a high card a few turns in a row, and always going last. I thought skills and experience should count for more.
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There is a specialty that let's you draw two cards, then choose on which to act. Notice: You seem to keep both, but you only act once, in either initiative slot.
It solves some of the issues of random initiative, but it creates new ones. For example, now it's really important when it's your turn to draw cards, since the pool of cards is very limited. Also, you might want to draw initiative for NPCs in groups of similar NPCs, or otherwise initiative cards will run out fast. Especially, when multiple combatants have this specialty.