Quote:
Originally Posted by Heffe
For instance, a player wearing a flak vest could be hit square in the chest with a 25mm HE round. With only a single success on the dice, that round likely isn't going to do much more than knock the player down.
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Doesn't everyone in the 10 meter hex have to roll 1 damage die if a blast D explosive round hits someone in that hex? If the blast inflicts damage, they then roll hit location, with only head and torso being common armor locations?