Quote:
Originally Posted by Targan
Nice adventure idea Jester. Unfortunately in my campaign or, say, Headquarters' the most likely end result would be that the fortress continues being used to dominate the surrounding communities, only the people in charge would change. It must be nice for those of you GMs whose players like playing the good guys.
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Yep. But maybe a few chem rounds first to show the locals that the new boss is business like..