Thread: Combat Rules
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Old 03-02-2009, 01:12 AM
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Quote:
Originally Posted by headquarters
using an optical device -not a laser- like aimpoint etc -could it stand to reason that it gives a +1 bonus to shots over the iron sights ?
This would be a useful thread...

Mmmmm...I think it would be better, to reflect the quick target acquisition, to allow the characters to performe an aimed (but non located) shot against a target without spending one combat action in the process. You can ask the player for a previous Small Arms (rifle) check to allow them to do it (as a way to prevent characters with a low-skill to take full advantage from the toy). If he/she succeds, the aimed shot is allowed. If not he/she must spend a combat action, as usual, to gain the aiming advantage.

If the player wish to make an aimed and located shot, resolve the process as normal, spending one combat action aiming.

If convined with a laser sight (accordingly with the rule of the "Special Forces" sourcebook), a character equiped with a red-dot sight could shot an aimed shot without spending a combat action (if he/se suceeds in the Small Arms (Rifle) check), and fire two more shots as aimed against the same target at less than 40m. Too much lethal? Perhaps...but a stationary human-sized target at 40m is a very easy target. In combat, you must still apply any modification for target/shooter movement and roll for location.
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